Monday, April 13, 2015

Attract Trailer Research

This attract trailer from Mario Kart 8 is great because it shows off the stunts and vistas in addition to the cars and characters. The panning shots of the environment set the scale of the map and allow players to focus on areas that they probably wouldn't notice while playing. There are a lot of tracking shots on the players as they go through stunts which makes them seem very exciting.

Friday, April 10, 2015

HUD Mockup

Our next assignment in Programming is to create a HUD for our racing levels.



 Mario Kart: Double Dash
 Forza Horizon 2


I researched a few HUDs from different racing games and they all have very simple designs. I wanted to recreate that in my level so the speedometer and tachometer wouldn't take up to much screen space.
Chevy Camaro

Cadillac CUE
I also researched HUDs from other cars. 
 
Mock Up

 The larger circle is the speedometer and the smaller one is the tachometer.

Tuesday, April 7, 2015

Friday, April 3, 2015

Particle Research

The current assignment for my programming class is to make a particle system that will be used in our racing games. I'm making a confetti explosion that will hopefully look like this



So far, I've been trying out different tutorials to get used to making particles in UE4.


Ambient dust particle and material.



Smoke particle and material.



















Tuesday, March 31, 2015