Game Features List
Player Locomotion
Game Camera
Ship Lives/Respawn
Wall Collision
Edge Kill Zones
Enemy Behavior
Different enemy types
1. Rocket, shoots straight up, will be a BP with a trigger, some may be false
2. Flies up and down in wobbly line, small and fast, BP, may not need trigger
Fuel Stations
HUD
Fuel countdown
Fuel increases when the fuel station is hit
Score
Increases with enemy hit, different enemies have different score points
Progress Bar
Shows how far the player has gotten
Progress Bar
Shows how far the player has gotten
Asset List
Ship
Mesh, Material,Textures
Mesh, Material,Textures
Enemies
Meshes, Materials, Textures
Explosions
Explosion Sound, Animation or Particle Effect
Meshes, Materials, Textures
Explosions
Explosion Sound, Animation or Particle Effect
Weapons
Bullets and Missiles
Bullet Mesh, Missile Mesh
Bullet Texture, Missile Texture
Bullet Sound, Missile Sound
Bullets and Missiles
Bullet Mesh, Missile Mesh
Bullet Texture, Missile Texture
Bullet Sound, Missile Sound
Landscape
Material that changes colour periodically
Material that changes colour periodically
Background
Animated stars
Animated stars
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