Level Layout
The level layout progresses slow enough for the player to be introduced to the controls of the game
Something new is introduced shortly after each previous concept. The player is required to use newly learned skills to progress through the level.
There are small signs around the level that show the player what to do to overcome certain obstacles, however the player needs to figure out how to obtain the puzzle pieces on their own. The player can get from start to finish easily without any challenge, but obtaining the puzzle pieces to help figure out the story and win achievements progressively gets harder.
The obstacles faced are getting past enemies and using the enemies to their advantage to get the puzzle pieces. for example, the player needs to jump on the heads of the enemies to reach the puzzle pieces. In order to get the last puzzle piece, the player needs to jump on the heads of two enemies consecutively to get enough height so they could reach the puzzle piece.
If the player touches an enemy and dies a small sign appears above the player character showing them what button to press to reverse time and try again.
The story is integrated by the books that the player runs past before they get to the level door.
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